A downloadable Visual Novel for Windows, macOS, and Linux

Pre-order Now$19.95 USD or more

Night and Day is a dating sim visual novel about art, coming of age and jazz music.

When Paul moves to Paris in 1950, pursuing his dream of becoming a great artist, he meets an assortment of other "bohemians" trying to live out their dreams, being it becoming a painter as Paul, a writer or a jazz musician. Help him to achieve success, choose a love interest, take him on dates, and live a romantic adventure!

Meet the main characters!

Paul, the protagonist,  comes from a small village where everyone knew him as the only gay boy in town.  He's brimming with enthusiasm about his new life in Paris!

Emile is a well known artist who feels disenchanted and tired. His only remaining passions are drinking and painting. He used to sleep around and is openly gay, and thinks nothing of social roles or moral.



Bernard met Emile when working as a painters’ model, and they were in a relationship for a couple of years. They remain friends. Bernard works at a café and writes in the evenings, but his dream of becoming a great author is further and further away, so he’s going through a depression and rethinking his life’s choices.



Gilles, Romani, plays the guitar in the street. He’s cheeky, vibrant and passionate... and a liar. He acts childish and has a tendency to get into trouble, but he's lived too much for his age and can be cold and mean when he drops the façade of the cheerful and immature guy.



Ferdinand works at night in the 55 Jazz Club as a barman, and watches full time over his elder sister, Ophelia, who sings in the club and is currently dating a mafia boss. He doesn’t trust people easily, due to a rough childhood and teenage years in the Antilles, going through hunger and abuse in different relatives’ houses. He always puts his sister before his own needs.



Denis and Nathalie are a young couple who rent a room to Paul and give him a part-time job. Denis introduces Paul to a new world of jazz music and underground clubs!



Nathalie is Paul's new boss at the flower shop, always eager to teach him a thing or two about surviving in Paris.



Ophelia is Ferdinand's sister, a happy-go-lucky girl who finds herself suddenly in trouble.


Planned features:

  • Four love interests.
  • Interactive map to choose the location you want to visit.
  • Skippable raising stats (they are not necessary if you just want to see the love interest's route, but it adds more endings and extra scenes).
  • Around 200k words.
  • +18 and +15 options.
  • Top and bottom option in the sexy scenes.

Demo features:

  • 13k workds, with the first four days of Paul in Paris and introducing Gilles, Emile, Ferdinand and Bernard.
  • Original soundtrack.
  • Finished backgrounds, but some side characters sprites are still missing, as same goes for one CG.
  • Map of Paris and introducing the stats and calendar system.

The team:

  • Writing and coding: yours truly, Ertal.

Adult content warning: This visual novel contains explicit sexual scenes between consenting adults. All the scenes are male x male.

However, they aren't the main focus of the game, and you can choose to play the censored version (choice available in the game's options menu).

Purchase

Pre-order Now$19.95 USD or more

In order to download this Visual Novel you must purchase it at or above the minimum price of $19.95 USD. You will get access to the following files when they are released:

PRE-ORDER Night and Day

Download demo

Download
DEMO Night and Day (Windows) 392 MB
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DEMO Night and Day (Mac) 374 MB

Development log

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Comments

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Okay, I did it! Played this one too!

It's not really a setting I like, so expectedly I have less affinity for this game than your other titles, not to mention I hate stat raising (I won't be skipping that, obviously, since I want the most out of my endings haha!). But it was still a nice experience - I was really worried, to be honest, but I still liked it.

Same goes for the art - not my jam, but still nice enough. Well, that's not entirely true - I love the art for the CGs, but the sprites are not my jam. From an objective point of view it's gorgeous though.

I'm not gonna lie, it'll probably remain my least favorite of your games, and I'm way more excited for "Deep in the Forest", as stated on that game's page, but still! 

Paul is nice enough as a protagonist, though I feel his exact personality will depend of the stats, so he's more of a blank canvas (how appropriate!) than your other MCs. I like Gilles a lot though, and Émile is interesting too. Ferdinand and Bertrand didn't attract me, but I'll see in the full game.

All in all, I'm still eager to play the full version (or future demos, if you're planning on uploading more).


I did notice a small bug... I think? When Ophelia was on the scene, and moving around, her sprite wasn't moving smoothly all the time, but jerking around a couple of times.

Also, not really a bug, but more often than not, when the music track changes, it seems very loud at the beginning, which is a bit weird. I think it's because most of the tracks begin in an abrupt way or something? It actually made me jump once or twice.

Thank you very much for the detailed review, as always!

Let's see! First of all, Paul has a set personality, so it doesn't change no matter what route or decisions you make. I'll take a look at Ophelia's sprite; I know I made some changes, but I can't recall if those changes are implemented in the demo or not. Same goes for the music, so thank you for the feedback! 

The stats raising part, as you can see, it's not very important in the game (although I still want to make a full dating sim one day because I love that kind of games, haha!), so I hope you enjoy the finished VN when it's ready! And feel free to suggest settings that you'd like to see in a BL game, I'm always open to ideas!

(+1)

Oh well, haha, you actually already covered or are covering three of my favorite settings, which are Jack the Ripper related stories, medieval fantasy/adventure, and arabian nights. That's why I'm so hyped about Deep in the Forest!

I think the one setting that always belonged to my favorites and that you didn't cover at this point is the Prohibition, in US history. Some of my favorite games are set in that period, like Scheherazade at the Library of Pergamum and The Blind Griffin, and I would LOVE to see a BL game in that setting, for once. 

I also teeend to enjoy wartime love stories. You brushed it in the after stories of A Hand in the Darkness, but that was so short! 

I think you'd do great with a "proper" sci-fi story set in space, though. The snippet we got in Biel's "after story" for Chasing the Stars was great.


Back to Paul now! I think I got the feeling his personality depends on the stats because of how different he reacts to some things depending on the confidence he has. I still think he's more or less of a blank canvas with a lot of room to evolve though!

As I said, even if Night and Day isn't my jam, I'm still sure I'll like it in the end. It being my least favorite doesn't have to mean I won't like it, so well, I'll obviously be getting it.

And well... I say I hate stat-raisers and I stand by it - I'm glad that type of game isn't as trending as it was in the past, and most romance games don't include stats, BUT I still play these if I like the story, and well, I genuinely love some of them. I mean. I just mentionned Scheherazade, and that one is one of the most difficult stat raisers ever made, it's insane.

I just added those two to my playing list, thank you!

Haha, you're welcome! These are cool games, and I think Scheherazade is a good example about how to make a stat raiser that is both great and very challenging! I never felt it was unfair, but at the same time you have to manage your time very well. Even in easy mode.

(+1)

I am so excited for this game i cant wait. Just placed my pre order for it. I dont normally trust pre orders but I know you guys and I am also in your discord so I know its worth the wait. Been replaying My Burning Heart lately :3.

Is it normal to keep losing stats? In demo, I kept choosing confidence +1 choices, but I continued to lose stats. In the end, my confidence stats was too low to introduce Paul to Bernard.

(+1)

Yes, sorry: at the beginning of the story, Paul is quite the disaster! But you start getting points really quickly, so don't worry about that. You can get enough points to meet Bernard, though, if you choose every single option that shows confidence. However, although that's up to the player, of course, it's a rather unrealistic option: Paul is very optimistic, but he also drags an "smalltown boy" complex and often feels out of place.

Anyway, Paul doesn't make a great impression on Bernard, so you aren't missing anything. There will be more chances of meeting him properly!

(+1)

Oh, that's good to hear. Thanks! I really love the art style and face expressions. I will pre-order it and wait eagerly for the full game!

(+3)

I'm not sure if the demo has been updated since the last time I played it, but I pre-ordered it. I'm seriously such a huge fan of every game you've put out! I own all of them, except the Jack one (which I will!) and I'm really looking forward to this one! Can I just say, that adding the choice to top or bottom is just *chef's kiss*. I usually prefer the bottom POV in games I play so I love being able to choose for maximum experience!

Are you planning to add the game pre-order feature to steam? Or will it only be available here?

(+2)

Mmmn, I don't think Steam supports pre-orders, just "early access", which would feel weird for a visual novel...

Anyway, all purchases on itchio can claim a Steam key once the game is released!

(+1)

Will this be on Steam too? :3

(+2)

Yes, of course! The demo is already there. 

(+2)

Oh? I must have missed it. Sweet, thanks :D

Is there romance scenes in the demo or did I just miss them?

There aren't :(

Sadly, the demo is just the introduction of the characters.

(+4)

Im looking forward to it! I really appreciate that your doing both top/bottom

when will the game be released?

Between December 2020 and May 2021. Sorry, I can't be more specific yet.

(1 edit)

hopefully that day is when corona is over

(+1)

Just got done with the demo, amazing work! I can't wait to see the full release <3

(+2)

i'm in love with the demo, and i'll most DEFINITELY be playing the full version when it's finally released. ferdinand is my favorite, and i need more of him in my life :)

(+2)

I'm a huge fan of your games, but I wasn't expecting to like this one, mainly because I've been around quite a few places in Europe and Paris was the only one I can really say I didn't like; however, I LOVE this demo. I'm so glad to have the chance to Patreon you to keep you making wonderful games like this... and I know that Denis won't be a possible love interest (based on the count of four, I'm guessing) but I'll keep my fingers crossed. Those red haired men... =swoon=

Haha! Thank you so much! I'll be sure to include a redhead as a love interest in the next project! 

(+2)

That would be a dream come true! I'd even up my patreon specifically (perhaps another $100) if you did. I want to do anything to support your games. I'd kickstart this one now as well but I have CC fraud and need to wait a couple weeks for a new card.

You are amongst my top BL games in the world. Thank you for making these games!

(+1)

I like it! The art is really good!
Good luck with your kickstarter <3

(+1)

I quite enjoyed the demo! All characters seem interesting and the story got me hooked. I can't wait to play the full game! The only route I will be ignoring is Emile and only because I am super uncomfortable with huge age differences, especially when one person is still in their teens.

Wish you luck on the Kickstarter campaign! :)

I seriously love this demo and would love to play the full version(whenever it comes out lol). Do you and your team have some sort of price figured out for its initial release?

I think the release price will be around $20, but it's not set on stone yet.

(+2)

I know he's not a part of the four planned love interests, but having something develop between Denis & Paul would be so juicy! Please consider it!

(+1)

O.o Denis is already taken, sorry! 

;_;

(+2)

Just finished the game. I must say, the demo was quite amazing. I'll start with the writing and say that's it's very well done. The characters, even though we only see them for a short time, feel real and interesting. I didn't see any spelling errors either. I really like how this game is in first person as well. For some reason I just prefer that in visual novels. I also like Paul's voice, which is  important when reading in first person. I'll say it's hard for me to decide who I like most, but I do enjoy Paul, Emile, and Ferdinand.. 

Next the art. The art is something that's quite special for with this game, though I'm not sure why. First off, I love the scenery. It looks like 1950's France and feels calming. During the stressful times everyone's going through, it's nice to have things that have calming scenery. The background are also very detailed and colorful. I love the flower shop and river bank the most. I'm excited to see more of the backgrounds. Also, the touch of painted parts is cool too. The character sprites are also nice. I admit it took me a bit to get use to them, but I realized how more real the look and the guys are quite handsome. Also many of the expressions on them look good, a bit simple but done well. One gripe I do have is the sprites seemed to be a bit a blurry? I'm not sure if it's because I had it in full screen or not, but the resolution may need to be fixed on them. Also, maybe make them a bit bigger. It could just be me though. 

Also, I noticed a small bug in the game. The brush icon that ends after a sentence sometimes goes right in the middle of a word. I'm not sure if this is fixed yet, but just wanted to let you know in case. 

Anyway, this game looks really amazing. I'm really interested in seeing where it goes and what stories you're gonna tell. During these times, I honestly need a game like this and with the big emphasis on creative hobbies, the story really intrigues me. Should you do a KS, I will back it. 

(+1)

Thank you so much for the detailed review! I had a Kickstarter planned, to run from May 15th to June 15th, but given the current global situation it might be delayed some weeks; we'll have to wait and see.

I'm glad you like the demo so far! And thank you for your feedback about the sprites size and resolution, I'll look into it.

The GUI (textbox and game menus) are being redone by a professional, haha! I'll fix the brush icon once that it's done. I hope you like the updated demo even more, with the new GUI, more characters sprites and some new scenes!

Np! With what's going on, it's best not to do one right now honestly. But when you do, I'll back it.  And cool, I thought it would likely get fixed. On thing, will you have sub sprites for characters Nat?

(+1)

Sorry, I don't understand the last question... If you are asking if Nathalie will have a sprite, then yes! All the characters will have a sprite for the final version, and at least Denis, Nathalie and Ophelia for the updated demo.

Ah sorry, yeah, that's what I meant lol. I'm really glad they will =D

(+3)

Is the protagonist versatile?

(+3)

Hopefully yes. It will be a stretch goal in the Kickstarter campaign (the FIRST stretch goal, because I really want it to happen).

(+2)

Thanks for the reply! This made me even MORE interested in the game now.

Deleted 252 days ago

Thank you so much!! ^_^

(+2)

This was truly beautiful. The story, the ambience, the music, the art, the way how characters interact with each other... It's fair to say I'm in love with all these!

The only suggestion I can think of right now is that the text in the "Help", being white on a bright background, is a bit hard to read. An altered colour scheme could help.

Keep up with the great work, I can't wait to learn what's going to happen next.

Thank you for your kind words! 

And... damn, I thought "Help" was disabled! I'll fix the screen if it's still accessible. 

(+3)

Oh damn, nice art. Finally dudes that look like actual dude, hell yeah.

is this a NSFW game?

It will have NSFW scenes, yes. But I'll probably add the option to skip them.

Quick question,is Gilles from Romania,cuz I'll lpce this game if he is,plus,I think this will be a great game,everyone looks cute for now

Aaaaw, nope, he's romani as in race (maybe in your country it's more common to call it "gypsy",  as in mine?), but he's French.

(+3)

I am sooo in love with this project! It looks great!!! I'm downloading the demo right now! Honestly I don't like playing demos because it just makes it harder to wait but I'll succumb to my desire lol. Also one more thing, you should probably take out the tag "otome" because it can mislead the wrong audience. Otome means a dating sim for girls that has a female mc with male love interests. Good luck with you're project, I am cheering you on!

(+4)

Shiiit... Pardon my language, but I seriously can't wait for this to be reallll! I'm going to declare myself Ertal's number 1 fan, please don't fight me on this, you'll lose. I seriously can't get over how great all of these games are. The storylines are frickin amazing and the art is fantastic! Ugh, I'm obsessed.

T_T  Thank you so much!

(+3)

omg I need more Ferdinand in my life! And Gilles seems naughty and adorable!

The colors are right, the backgrounds are right, the music is right, the tropes are on point, I think you're gonna have a hit Ertal!

Ony one question; I assume in the full game there will be sprites for Paul, Nathalie and Ferdinand's sister, right?



Thank you!! <3

And yes, I hope the sprite artist finishes Denis, Nathalie and Ophelia's sprites for the updated demo, before the Kickstarter. The new GUI will be done by then, too.

For the finished games ALL the characters will have a sprite.

(+1)

We'll get to see what they look like? Yuusss. I was hoping so! Ophelia's description left me wanting a visual representation for sure!

(+1)

I stay clear of demos, because I always want to get the full deal.
Any idea when the full game will be available?

(+1)

By the end of 2010, hopefully ;)

LOL! This made me laugh. 2010 has been and gone XDDD

(+1)

OMG, we need the Tardis!

2020, I meant 2020! XDD

(1 edit) (+1)

First of all, I want to say that I was really impatient to be able to play this demo! And I'm not disappointed at all~

Of course, it's short, doesn't show much of the game and have small mistakes in it. It's a demo. But just that little hour I took to play it, made me even more impatient to discover the rest of the story, characters and choices you have in store for us. 

But enough chit-chat! Let's review this~ 

First, for the things I liked:

( + ) Paul's and Gilles' facial expressions are really cute. Great job Marimo, you nailed them. The other characters' sprites are great too (except for two of Ferdinand's expression which are... a bit disturbing XD). 

( + ) The story, although we didn't see much of it, was great and relaxing after such a heavy subject like slavery in "My Burning Heart". I dived into it immediately. As for the characters, they have their own distinct personality too. Paul is adorable and impossible to hate, Emile is a bit rude but seems to hide a lot of things, Ferdinand is silent and way too serious for his own good, and Gilles looks like an innocent little kid in this cruel world! So far, I'm impatient to discover more about them~

( + ) The music is really relaxing and a treat for the ears. I especially like the one you hear when you are at the riverbank! I could definitely join Paul and start painting while listening to this song. I also like the sax song and "Let's fall in love" was a nice surprise! Great addition~

( + ) Maybe it's because I'm French but I was happy to see some well-known names like Simone de Beauvoir or Boris Vian. It shows how much you researched and I think it adds depth to your story and the world you're building for Paul and the others to live in. Even if other players don't know them, maybe it will spark some interests to make them look into it!

( + ) For the backgrounds, they are just... wonderful. Saedee did a really good job and they are so colorful and refreshing. The details are a treat for the eyes. As for the textbox, it didn't disturb me much. 


Then, the things that could be improved:

( - ) I don't know if you thought about it or were gonna do it, but when we are on the map, maybe it would be cool to highlight the places when we put the cursor on it (don't know if it makes sense). But it's just my opinion

( - ) It was already pointed out before but two of Ferdinand's expression are a bit... weird? Don't know how to describe them... 


That's all for me! Playing that demo made my day and brought a smile to my face! It's starting to form slowly but surely~ Now, I'm going to wait to be able to help your Kickstarter when it will be ready. 

R.

(+2)

Aaaaw, thank you so much!

Those two things you mention are already worked on, so don't worry!

(+5)(-1)

Hi there,

I just played through the demo and I have some concerns. I’m going to write them out below, sorry for the long post.

First of all - will this game be commercial? If so, do you intend to update the main menu GUI, seeing as it’s the basic ren’py one but with some random paint brushes here and there? It looks very unprofessional and not becoming of a paid product.

As for the textbox - is this a placeholder? The colors are too saturated and bright, and it looks amateur. I can see it’s meant to be a French street sign, but they didn’t look like this until after 1950. It kind of ruins the beautiful backgrounds to have a big, ugly textbox.

I noticed quite a few grammatical mistakes, too. I wanted to ask if you have an editor or a proofreader? Also, in places, the English is a little wonky. “Get out the road” should either be “” Get out of the road” or “Get off the road”, for instance.

When you get into Paul’s room, the room is already full of painting supplies. Is this just to save money on variations, or is there something else planned here?

The paint brush that shows at the end of sentences also is often in the wrong place and covers the words.

On the choice where you decide whether to approach the woman or not in the flower shop, even if you pick to let her browse Nathalie still says “Perhaps that direct approach works well in the country” which doesn’t make sense.

In general, some of the sprites expressions are, well.. They’re downright creepy. For Ferdinand, some of the expressions change his face so much that he doesn’t even look the same.

So, that’s pretty much it. The backgrounds were lovely (props to the artist), and the premise was fine, but the way it was executed was rather poor.

I hope you’ll improve this before it goes on Kickstarter.

(+2)

Thank you for the honest feedback! Some of those issues were already on my list, while some are new. 

I'll ask the editor for another check. As for the GUI, it was my first attempt at doing one, so I guess I'll have to commission one since this was a fail XD 

(+1)

By the way, what's your source for those street name signs not being used in 1950? The regulation of the current signs was made in 1938, and it stated shape, color and design, including the semi-circle with the arrondissement number and the trompe-l'oeil circles on the corners, made to look as if they were nails holding the sign.

(+4)

Very excited for this one!

(+5)

The game's art is  gorgeous! Your writing for plot and characters is just truly superb and I'm very excited to see what you do with this one! 

 I hope it has some raunchy scenes I oh so love from your other games!~

(+2)

Hehehe, of course it will have naughty bits, who do you take me for? 

And thank you so much <3

(+1)

Nice!

(+3)

Please pass my compliments on to the artists-- this game & its characters are so incredibly pretty!

(+1)

I actually just looked a couple of days ago to see if Ertal and my other favorite creators had any new releases! I'm so excited, I cannot wait!! <3

Aaaw, thank you!

No thank you forrrr reaaaaal. Your work is amazing and I'm kind of only living for them right now! 

If you have a Patreon or something, I'll sign up asap.

XD I actually have one. lol I see I should promote it more... https://www.patreon.com/ertal Patrons get previews of all the new art, additional sketches, early builds of the games for betatesting and some exclusive extra stories.

I'm going to look at it nooooooowwww.

I'm poor right now because I'm a crappy Uni student with a part time job, but in a couple of weeks, I'm joining your patreon for sure. <3

(+1)

ooohh :) I'm very interested and excited ;))

(+1)

Yay! I  hope the demo doesn't disappoint ;) It will be out soon.

(+1)

This sounds great! How long do you expect till it is available to play?

(+1)

I hope we have a first demo by the end of February ;)