New fixed update


Hi, it's me again, after so long since the last time I updated Night and Day.

First of all, let me apologize for the unreasonable delay in fixing the bugs: I suppose you all know (it's on my profile description) that my team is basically just myself, plus the amazing artists and composers I commission. I sometimes have a bit of help with the coding, but there isn't any regular programmer on my team,  just consultants. The thing is, I've been playtesting the game again and again for the last year and a half, but my poor spaghetti code seems to be confusing Renpy and, even though my consultants and I couldn't find any bugs, they still appeared every time I pushed a new build of the game -_-  

That's the reason the launch of the game was delayed for a year. I give you all my word that I'll never try to make a stats-raising game again, and even less a stats-raising hybrid like Night and Day: from now on, my games will be classic visual novels, with affection points and perhaps some minigames, but that's all. I don't want to spend months of my life chasing bugs ever again!

That said, the error in Ferdinand's route that affected the last two weeks of the game (that is, from the moment Paul decides to give himself a deadline of two weeks) is now fixed.

For the rest of the bugs reported... I haven't been able to reproduce them, but I'll keep going over them. If you want to send a save with your error to my email (ertal77@hotmail.com) that would be really, really useful, but of course it's up to you, and I promise to keep working on making Night and Day the best possible BL visual novel it can be.

With love,

Ertal

Files

Night and Day (Windows & Linux) 853 MB
Apr 10, 2023
Night and Day (Mac) 836 MB
Apr 10, 2023

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Comments

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thank you for being real and transparent , but also still keeping confidence! those are the traits that make people want to support~

(+1)

Thank you so much for your kind words! ❤️

(+1)

Thank you so much for doing your best. Thank you for trying your best at fixing the bugs an all that. Thank you for making awsome games and im looking forward to whatever you will come up with next <

(+2)

Thank you for sharing your imagination with us. Looking forward to more from you. 💜

(+3)

Thank you so much for your hard work! It is very appreciated, and I will definitely be trying Ferdinand's route again. :)