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So, I went to buy the game but it wont accept my card. I've bought ur other game, but for some reason it wont let me buy this one cri.

Sorry, I have itchio as Paypal only; it's a bit complicated when you are out of the US. But you can buy it with card on Steam.

I guess I like the game.

However, I don't like Marc. I found him disturbing and a creepy old man. I don't like the thought of professors sleeping with their students. It's very unprofessional. 

So, I skipped through all of his scenes. I'm sorry if I'm offending you, but I just can't stand professors who take advantage of their students. The very same thing happened at my college. It was very hard to trust school faulty members again after that incident.

I absolutely adore Pol, though. He was the reason I played this game. He's very cute and a friend everybody would love to have around. 

These are my opinions. Anyhow, I look forward to your other games.

I agree with you about that kind of college teachers, to be honest: I had the bad luck of finding some during my Uni years and found them despicable and unprofessional. But in this case, I think this kind of behavior fits Marc's character. Someone has to be the baddie or create trouble for the protagonist or we wouldn't have story, right?

Anyway, I'm glad you liked at least Pol. I hope you enjoy my next games!

The game is wonderful! Though, this error has popped up. Despite this error, I really enjoy the game!


[code]
I'm sorry, but an uncaught exception occurred.

While running game code:
  File "game/script.rpy", line 15149, in <module>
NameError: name 'marcinterest' is not defined

-- Full Traceback ------------------------------------------------------------

Full traceback:
  File "game/script.rpyc", line 15149, in script
  File "C:\Program Files (x86)\Steam\steamapps\common\Chasing the Stars\renpy\ast.py", line 1729, in execute
    if renpy.python.py_eval(condition):
  File "C:\Program Files (x86)\Steam\steamapps\common\Chasing the Stars\renpy\python.py", line 1943, in py_eval
    return py_eval_bytecode(code, globals, locals)
  File "C:\Program Files (x86)\Steam\steamapps\common\Chasing the Stars\renpy\python.py", line 1936, in py_eval_bytecode
    return eval(bytecode, globals, locals)
  File "game/script.rpy", line 15149, in <module>
NameError: name 'marcinterest' is not defined

Windows-8-6.2.9200
Ren'Py 7.0.0.196
Chasing the Stars 3.0
[/code]

Thank you! someone caught this error on Steam too, I'll make an update today.

(1 edit) (+1)

I honestly do like this game overall, but I feel that I probably liked your other game, A Hand in Darkness, more. There were times where it also felt like the romance took a bit of a back seat to the overall plot (rather than working along side it) and some of the smut (I wasn't happy to have the MC do a 3 way to get to Biel's route when I began playing for the first time either). Plus the romance sort of appears quite a bit late in the game or that is what it felt like to me. Overall. I'm glad to have supported you as I have faith in what you can do and so I want to share both criticism and praise. The main plot was intriguing and I feel for most of the characters...except Marc. The art was nice and I have no problems with the music either. Plus the voice acting was spot on. Backgrounds were also well-drawn and I have a fondness for Biel and Pol as people. Congratulations on your newest game and good luck with your fututre ones. I eagerly look forward to what you create next.

Thank you for your words! And you are completely right: the focus  wasn't the romance this time. I wanted to have a story with steampunk elements and moral choices, where the protagonist just happened to be gay and open to casual sex with someone he shouldn't date.

I hope you enjoy more of My Burning Heart, which is definitely more focused on romance and sexy moments ;)

(1 edit)

I absolutely loved this game!! I may be one of the very few but I honestly liked Marc's the best! The only thing I wish could be different was if a CG gallery was added so that I can look back on pictures of the special "cutscenes" or whatever they are called. I know you probably get that a lot but just an idea for future works!

Please download the updates! A rough CG gallery is already added, and a better one including the music gallery too is in the making ;)

By the way... I also like Marc, a lot.

I just finished Pol's route (please protect the precious cinnamon roll ;-:) and I must say I loved the plot and how it was constructed along with the characters. Looking forward to Biel's route as well! Marc can choke lol. But out of curiosity I will probably end up playing his as well.

This VN exceeded my expectations, the creativity shows a lot in your writing which is also of high quality. Amazing worldbuilding!

Can you open up another method of payment? I can't purchase the game with "pay with paypal" but I can "pay with card"..have no idea why..

(-1)

That's odd!  :(

Anyway, I'm going to keep the itchio payment method as Paypal only (because it's more convenient for me, sorry). But next week the game will be up on Steam, and you can buy with card there.

Hii :) any word on the Steam release? I really want to buy the game but there's no update whether or not it's coming out x_x

Sorry, I need to do a couple of small fixes, but I won't have any time until the weekend :(

But's it's definitely tiny things (finishing Steam achievements and updating the notice about adult content because they found it more "adult oriented" than it currently says on the Steam store), so of course it's coming out! 

No worries! I'm happy to hear it'll be out on Steam (soonishTM). I've been following the game since Kickstarter so I'm very excited at the chance to support/play it. Best of luck! :)

Hey there!

So, I've finished the game for the first time (I mean, with a good ending) after fighting with it for quite some time. First of all, I must congratulate you for making a game where I hit a few bad endings unintentionally before getting to my first good one. After so many years playing BL and otome games, I became pretty good at it and I usually can get the endings I want straight ahead!

So, I did Pol's ending, and I really loved it, despite it being somewhat bittersweet because of all the stuff happening and that Tirs discovered. Still beautiful ending. Tirs being Tirs, it was very touching to see him choosing that path in life.

Next character I'll do will be Biel - can't wait to try that too. At least now I won't be tricked by the game anymore haha!

As for Marc well. I didn't like him in the demo, and now I hate him XD - so I won't be doing his route, but that's okay, I'm not aiming for all endings so it's fine. I'm very satisfied with his fate in the ending I did - and I suppose it's the same in Biel's, so yeah, I'm happy with that.


Overall, the story surprised me - I honestly didn't think it'll go down that path. I was expecting something more si-fi. But it doesn't make the game any less good - I really loved ill from beginning to end. 

Honestly, I have only one complaint, and it doesn't seem it's on the list of your to do things for the update, so I'll mention it. I'd love to be able to adjust the text speed. I'm a very fast reader, and the slow advancing text is bothering me a lot. I tend to set it on the fastest possible without it being entire messages appearing at once. But well, that's a minor thing, obviously.


So yeah, again, congrats on the release. Can't wait for My Burning Heart now!

Thank you very much for your detailed review!

And you are completely right about the speed option... :( The GUI was already made when I chose it, and it lacks some options, true. I'll try to add the text speed bar!

I've just finished all three good endings and some bad, the voices were a good choice! First I thought I'd like Marc's good ending the most, but now Pol's is my favorite. I really liked the story, writing, art, and puzzles! I really enjoyed this game! Thank you for that! I'm looking forward to your next projects! :D

Do you happen to have the answers to get Marc's good ending? I've been trying for a while now but I think I must be doing something wrong.

Have you checked the guide? You should find all the necessary steps there.

Is it in the files? I'm gonna check now, thanks!

Love, love, love this game! Thanks so much for making it. :) 

I hope a walkthrough comes out soon, I can't seem to sleep with pol or biel

(+1)

Accept the threesome, then spend time with the one you want to choose, don't talk too much with Marc in the future.

lol i managed yesterday xD tnx

I download the game to play it on my Mac but the .exe file won't open??? None of them open so what should I do???

Really? I'll make separate builds then, thanks for telling me! I'll upload them in a moment.

(1 edit)

It opened!!!! Thank you so much!!!! Also I just want you to know hat I had a lot of moment where I just stare at the screen and mentally screaming at the choices that the games present( In a terribly good way!!! ;) ) Thank you so much!!!


P.S is there not a gallery option where we could view our past C.Gs??

I hope you downloaded the update! The music gallery and the missing sexy scene will be added next!

Yeeees! I did! I just didn’t get the chance to play it then and there! Now you’ve made me even more hyped up!!!

I saw your Steam page got the dreaded Coming Soon instead of releasing; guess you've gotten caught up in their arbitrary enforcement of sexual content standards =/ GL, hope that gets sorted out in a timely manner. Will buyers here get Steam keys as well?

(+1)

No, don't worry: the game is in their review queue, but just for them to check the game works fine on their end, nothing more. I suppose they will give the get go in a couple of days (but they don't work in the weekends).

Anyway, yes, of course: as soon as Steam keys are available, you'll be able to claim one with your itchio purchase.

(4 edits)

Uh... stupid question but the partial voice acting, in which scenes is it included usually? Also when will the guide be released?


(+2)

In the scenes that introduce new characters, and in some key scenes.

The guide and some issues fixes will be posted tomorrow!

I know you're working on the Steam release, but a couple questions.
Says the VN features a CG Gallery and Guide. Not seeing those anywhere, I'd love that guide cause I feel like I'm going in loops unless I go with Marc.
On the arrow key puzzle, great hilarious little easter egg loved it, but if you mess one up are you stuck in a loop forever of it saying nothing happens?
Just that, LOVING the game so far and so happy to see it release!  

You're completely right, sorry T_T  But I'm glad you like it so far!

The fact that you go with Marc doesn't mean you are "in his route": think of the game more of like a story with just one route and multiple endings

When you say it like that it makes so much sense and I got it, thank you!

By the way, there are a couple of things more misssing, check the latest Development Log here on itch.io, please.

But hopefully they will be added in a week, not in months.

That's fair, should've read that haha. Good to know and can't wait!

IT'S FINALLY HERE!!! :D AAAAAAHHHH

(+1)

OMG I ACIDENTALLY BOUGHT IT TWICE!!! TToTT what should I do!!!

(+1)

I'll refund you, don't worry!

Thank you! TToTT I was so excited when I saw the post that I immediately clicked buy but I wasn’t until later when I went to the main page did I see my other purchases over 4 months ago...

(+1)

Any updates on this vn release date?

Can you add pay with credit card button

:(  I don't think itchio supports that option, but I'll ask around.

(1 edit)

I pay with credit card on itch.io all the time. That's why I asked.

Question, are the threesomes poly romance routes or just sex only?

Sex only (sorry!).

Haha, fine either way, just wondering =)

Hello, may I just say that the demo was delightful and the art is beautiful~!! And Pol was so cuteeee~!! He’s my favorite~

There’s something I want to ask, what does “Top/Bottom/Skip adult content options” mean?? I mean, I can understand the skip option, but what about the top/bottom??

Eeeeerrr... It means if you want Tirs to be the seme or the uke in each sexual scene. Is it clearer this way? lol It's a bit embarrassing to explain!

Ohhhhh, I get it~!! Thank youu~!! 

Actually, I was hoping for that to be the case, but I wasn’t a 100% sure, so I asked~ It’s a bit hard for me to find games with that option, so to be assured that this one is, it really makes me happy 😊 

Thank you for making this game~!!!  😊😁😁

I've finally been able to replay again - for the first time since the original demo - and I love the changes in the backgrounds, the point and click part and the overall direction it's taking. It's really a gorgeous game. And I'm still overwhelmed by Pol's sweeteness haha.

I don't have much more to say than the first time other than that, except that I can't wait to hear the characters' voices (it did reach that kickstarter tier, right? - don't remember well). I'm also still slighly bothered by the skip adult sections prompts that break the immersion - I really wish for a menu option where you could switch between "enable all adult content", "ask about individual scenes" and "disable all adult content", but I believe I've already mentionned something like  that anyway. I'm just really upset about things that break immersion haha - and if I feel it early on, I'm mostly worried that it be worse when the things'll get truly romantic.


Well, that would be it for now I think. Though, at the risk of being obnoxious - and sorry in advance - what is the current planned release date, if you have one? I can't seem to find anything about that. Sorry if it's "hidden" in plain view and I'm the blind one, or if you simply don't want to answer for now!

Thank you and good luck with finishing and polishing the game and all!

Thank you for your input! The planned release date is June 2018 :)

And about the skip options... I didn't think they'd be so bothersome! I'll try to add an additional menu for them at the start of the game, then.

I've observed that I'm not that bothered about skip options appearing when the subject is gore, because it's rarely a touching or emotional moment, at least in that sense. But I don't know, when it's about romance it definitely bugs me a lot - for example, in this specific demo, it's a lot less frustrating if you choose the option to go to the gay bar than if you stay where you are, since the scene is only a random thing with a random dude in the bar

(1 edit)

Hello! This has probably already been reported but just in case I wanted to send this to you and your team. I was at the scene before he went to go talk to his professor and this error message popped up! I'm really enjoying the game so far though, so keep up the good work!

[code]
I'm sorry, but an uncaught exception occurred.

While running game code:
  File "game/script.rpy", line 1082, in script
    show pol normal at left with move(1)
TypeError: 'MoveInterpolate' object is not callable

-- Full Traceback ------------------------------------------------------------

Full traceback:
  File "game/script.rpy", line 1082, in script
    show pol normal at left with move(1)
  File "C:\Users\mal\AppData\Roaming\itch\apps\Chasing the Stars\Chasing_the_Stars-1.1-pc\renpy\ast.py", line 1275, in execute
    renpy.exports.with_statement(trans, paired)
  File "C:\Users\mal\AppData\Roaming\itch\apps\Chasing the Stars\Chasing_the_Stars-1.1-pc\renpy\exports.py", line 1381, in with_statement
    return renpy.game.interface.do_with(trans, paired, clear=clear)
  File "C:\Users\mal\AppData\Roaming\itch\apps\Chasing the Stars\Chasing_the_Stars-1.1-pc\renpy\display\core.py", line 2096, in do_with
    clear=clear)
  File "C:\Users\mal\AppData\Roaming\itch\apps\Chasing the Stars\Chasing_the_Stars-1.1-pc\renpy\display\core.py", line 2526, in interact
    repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, **kwargs)
  File "C:\Users\mal\AppData\Roaming\itch\apps\Chasing the Stars\Chasing_the_Stars-1.1-pc\renpy\display\core.py", line 2746, in interact_core
    new_widget=layers_root)
TypeError: 'MoveInterpolate' object is not callable

Windows-8-6.2.9200
Ren'Py 6.99.12.4.2187
Chasing the Stars 0.0
[/code]

(+1)

Yes, but thank you! I'm working on an update of the demo that will be also uploaded to Steam, so this bug will disappear shortly. Thank you for playing the demo!

I love the game so far, and how much is the pre-order o~o ? I hope you get lots of funding and the full game isn't too expensive. I love every part of the game so far and I'd love to play more

(+1)

Thank you! The full game will be 10 dollars, and the pre-order option asks for the same price. You can also wait until next month, when we'll offer A Hand in the Darkness and the pre-order of Chasing the Stars as a bundle for a special price.

I just finished the updated demo and I'm really looking forward to the full game!

I was surprised by how much I liked Pol, I usually don't get excited over the friend, but I really liked how it seems to be playing out.  Very charmingly awkward.  Marc is equal parts interesting and alarming (those bad ends T~T).  And Biel!  There was not enough Biel!  He was my favorite prior to playing and I'm still looking forward to seeing more of him.  I think cute but grumpy must be my type.  I really love the protagonist too.  He was a lot of fun to play as, being so high energy and determined.

The setting was really neat, I saw the pictures and expected something more 1800s steampunk, but it was really more modern steampunk.  Are we going to Alaya?  I hope so!  I share Tirs's dream a bit.

I liked how you reused the CG to good effect when most games would have just used the sprites.  Zooming in on part kept it fresh and was a nice break visually.  And the art is just lovely of course!

I only encountered one minor bug.  It was ignoreable, but I wanted to make you aware of it:  

While running game code:
  File "game/script.rpy", line 1082, in script
    show pol normal at left with move(1)
TypeError: 'MoveInterpolate' object is not callable

I can't wait to see more, keep up the good work!

Thank you very much for your kind words!

And yeah, Pol is a cutiepie! My beta sent me that annoying error, too; it doesn't appear in my game, but it's easy to solve. So thank you for pointing to it ;)

I hope this gets moving. There's a few art things that feel 'meh' to me, but I've enjoyed what I was able to play.  I know it's a Demo, but I had hoped to save it... Only to have the game crash on me. But I still love it. Can't wait to hear more about the game!

(+1)

There will be an updated demo at the end of this month (September), when we have the definitive backgrounds and more music, and have redone some minor GUI and visual elements! ^_^

But... the game crashed??! You didn't happen to save the error page, did you?

I thought 'I should have grabbed this...' after I'd closed it and was leaving the comment. But since all I have to do is try and save, I can most likely recreate it.

[code]
I'm sorry, but an uncaught exception occurred.

While running game code:
  File "renpy/common/00gamemenu.rpy", line 173, in <module>
    $ ui.interact()
  File "renpy/common/00action_file.rpy", line 357, in __call__
    renpy.save(fn, extra_info=save_name)
Exception: Not saved - no valid save locations.

-- Full Traceback ------------------------------------------------------------

Full traceback:
  File "/Users/LunarKnight/Library/Application Support/itch/apps/Chasing the Stars/Chasing the Stars.app/Contents/MacOS/00gamemenu.rpyc", line 173, in script
  File "/Users/LunarKnight/Library/Application Support/itch/apps/Chasing the Stars/Chasing the Stars.app/Contents/Resources/autorun/renpy/ast.py", line 814, in execute
    renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
  File "/Users/LunarKnight/Library/Application Support/itch/apps/Chasing the Stars/Chasing the Stars.app/Contents/Resources/autorun/renpy/python.py", line 1719, in py_exec_bytecode
    exec bytecode in globals, locals
  File "renpy/common/00gamemenu.rpy", line 173, in <module>
    $ ui.interact()
  File "/Users/LunarKnight/Library/Application Support/itch/apps/Chasing the Stars/Chasing the Stars.app/Contents/Resources/autorun/renpy/ui.py", line 285, in interact
    rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
  File "/Users/LunarKnight/Library/Application Support/itch/apps/Chasing the Stars/Chasing the Stars.app/Contents/Resources/autorun/renpy/display/core.py", line 2526, in interact
    repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, **kwargs)
  File "/Users/LunarKnight/Library/Application Support/itch/apps/Chasing the Stars/Chasing the Stars.app/Contents/Resources/autorun/renpy/display/core.py", line 3204, in interact_core
    rv = root_widget.event(ev, x, y, 0)
  File "/Users/LunarKnight/Library/Application Support/itch/apps/Chasing the Stars/Chasing the Stars.app/Contents/Resources/autorun/renpy/display/layout.py", line 960, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "/Users/LunarKnight/Library/Application Support/itch/apps/Chasing the Stars/Chasing the Stars.app/Contents/Resources/autorun/renpy/display/transition.py", line 45, in event
    return self.new_widget.event(ev, x, y, st)  # E1101
  File "/Users/LunarKnight/Library/Application Support/itch/apps/Chasing the Stars/Chasing the Stars.app/Contents/Resources/autorun/renpy/display/layout.py", line 960, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "/Users/LunarKnight/Library/Application Support/itch/apps/Chasing the Stars/Chasing the Stars.app/Contents/Resources/autorun/renpy/display/layout.py", line 960, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "/Users/LunarKnight/Library/Application Support/itch/apps/Chasing the Stars/Chasing the Stars.app/Contents/Resources/autorun/renpy/display/screen.py", line 651, in event
    rv = self.child.event(ev, x, y, st)
  File "/Users/LunarKnight/Library/Application Support/itch/apps/Chasing the Stars/Chasing the Stars.app/Contents/Resources/autorun/renpy/display/layout.py", line 960, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "/Users/LunarKnight/Library/Application Support/itch/apps/Chasing the Stars/Chasing the Stars.app/Contents/Resources/autorun/renpy/display/layout.py", line 960, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "/Users/LunarKnight/Library/Application Support/itch/apps/Chasing the Stars/Chasing the Stars.app/Contents/Resources/autorun/renpy/display/layout.py", line 960, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "/Users/LunarKnight/Library/Application Support/itch/apps/Chasing the Stars/Chasing the Stars.app/Contents/Resources/autorun/renpy/display/transform.py", line 848, in event
    rv = d.event(ev, cx, cy, st)
  File "/Users/LunarKnight/Library/Application Support/itch/apps/Chasing the Stars/Chasing the Stars.app/Contents/Resources/autorun/renpy/display/behavior.py", line 889, in event
    return handle_click(self.clicked)
  File "/Users/LunarKnight/Library/Application Support/itch/apps/Chasing the Stars/Chasing the Stars.app/Contents/Resources/autorun/renpy/display/behavior.py", line 824, in handle_click
    rv = run(action)
  File "/Users/LunarKnight/Library/Application Support/itch/apps/Chasing the Stars/Chasing the Stars.app/Contents/Resources/autorun/renpy/display/behavior.py", line 306, in run
    return action(*args, **kwargs)
  File "renpy/common/00action_file.rpy", line 357, in __call__
    renpy.save(fn, extra_info=save_name)
  File "/Users/LunarKnight/Library/Application Support/itch/apps/Chasing the Stars/Chasing the Stars.app/Contents/Resources/autorun/renpy/loadsave.py", line 301, in save
    location.save(slotname, sr)
  File "/Users/LunarKnight/Library/Application Support/itch/apps/Chasing the Stars/Chasing the Stars.app/Contents/Resources/autorun/renpy/savelocation.py", line 402, in save
    raise Exception("Not saved - no valid save locations.")
Exception: Not saved - no valid save locations.

Darwin-16.7.0-x86_64-i386-64bit
Ren'Py 6.99.12.4.2187
Chasing the Stars 0.0
[/code]

I'm excited to get to look forward to another game by your team.A Hand in the Darkness was good, so I'm hoping to see more of that. I love the steam punk aesthetic, and once I finish the whole demo I'll write in the Gaming in Pajamas blog about it.
For now, I did notice some grammar errors. I've been keeping track, but the list has become a bit long. So I thought, if you like, you can send me the script for the demo and I can just fix it up for you.  If not, that's okay too. Just thought I'd offer :)

Thank you, dear! The demo is still mostly unbetaed, but I hope my beta reader will finish with it during this week. I'm glad you like it so far, and thank you again for the offer!

Aaah! I can't believe the demo is out! So happy right now!

I've actually finished playing it once, and I must say I really love the art style, even more than I thought before. And I love Tirs... A. LOT. Haha!

Seriously, it's great to have a hero you can really like. I mean, it's sad when you don't care about the hero or, worse, if you hate him or her, right?

Now, one thing that was bothering me in the demo is the lack of option to adjust the text speed. I usually set it up pretty fast, but not immediate, so I had to choose between clicking and making it appear right away even if I don't like that, or letting it appear too slow for my tastes. I choose the former option, but I'd still like to be able to make it appear faster. I think that's my only complaint actually. I mean, I'd like all the BG art to be drawn and not photomanips, but I assume this will be done in time, right? The photos feel like placeholders, and you told there will be some on your tumblr, so yeah.

Speaking of what you were saying on your tumblr, you wanted to know our favorite boy so far, right?

Honestly, I want to say it's Tirs haha! But I know you're talking about the romance options, soo... Well, it isn't Marc, because he isn't my type, and I hardly ever like professor-student romances anyway, so even if he looks very handsome, he really isn't up my alley. Now, between Pol and Biel, it's a bit harder. I haven't seen Biel a lot in the demo, but he's exacty my type, usually at least. The thing is, for some reason I can't really understand, I love Pol quite a lot. I shouldn't, because I don't like the childhood friend type characters (I know it isn't exactly childhood here, but I think you get what I mean), and uh... I dunno, he shouldn't be my type overall, to be honest. But I can't help liking him a lot and really wanting him to be happy. He seems to be already somewhat in love with Tirs and struggling with that, and the way he does is really touching in a way. Sooo... on the long run, I may like Biel more than Pol, but so far I'll stick with Pol I think.


Oh and also, if I may suggest something... While I like the fact you give the option to skip or view adult scenes - it's always neat when people are able to choose - wouldn't it be more convenient to add an option to simply enable or disable adult/suggestive content in the options? I mean, you can still leave the prompts in game when adult content is enabled, that way people who wouldn't want to see some specific scenes can avoid them. I mean, I'll play with adult content enabled and I'm not planning on skipping anything, so it won't affect me in any way, but I dunno, I feel like I would feel unconfortable if I actually didn't want to see any adult content, but the game prompted me to choose each time. Something like "I don't want to know about that stuff, but now I KNOW it's there, and the intensity of it! Ugh!". Well, I actually don't know if people would feel that way, but if I didn't want to see adult content at all I'd do. Maybe you could make a poll or something asking about that? Well, if you feel it's a sensible idea, of course - as I told, it's only a suggestion.


Anyway, to sum it up, I really liked the demo - I didn't mention the story so far, since it's only the beginning, but it's promising and I can't wait to know more about it. Juggling between Tirs's professional life and his sentimental one won't be easy, I'm already sure of it, but I can't wait to give it a try in the full version!

So yeah, thanks for creating such a promising game and sharing the demo so soon! I'll be waiting eagerly for new updates! Already stalking the tumblr anyway haha!

Thank you for such a detailed review! You don't know how relieved I am to hear you like Tirs! It was my biggest fear so far, making a protagonist so workaholic and bad at love relationships that people wouldn't like him.

I didn't touch the text speed options, in fact, so it's supposed to be the default Renpy one, but I'll take a look at it.

About the backgrounds, you are perfectly right: the office, toilets and clubs are not photomanips, but true bgs made by Oncle Mugen for the Lemmasoft Forum, but they are placeholders while Justyna makes the final bgs (like the cafeteria one). We might end using some of Mugen's (those clubs bgs are really gorgeous ), but we'll try to at least make them look closer to our style.

About the option of skipping all adult scenes... I'll think about it. I thought that perhaps people would like the chance to skip only some of the scenes, with the characters they don't like much, for example, or could change their mind and decide to see one scene in a while. I hope more people give their two cents on the question!

Well, I can see your worries about Tirs - it seems legit, but I think the way he is makes him really interesting and you get easily attached to him. Of course I speak for myself, but I really like characters that are actually bad at relationships, and when part of the plot is them managing to get past it. The problem is, almost always when a MC is bad at relationships, it means they don't have any experience, rather than having experience but being bad because of some other reason. I don't think a shy and unexperienced hero is lame per se, but it's very refreshing to see someone like Tirs!